Call Me Human is now on Instagram, TikTok, X and Discord
Our first post is out
Tonight was a small but special moment for us: Call Me Human is now on social media. Our very first post went out on Instagram, TikTok, X and in our Discord, all at the same time.
A year ago we set out to do something pretty big: make our own game, with no game dev experience at all. We spent that year building our own engine first, the Terra Engine. Now it's ready, and the game itself begins. Seeing Call Me Human show up outside our own website for the first time is, honestly, a little exciting.
If you'd like to watch the world of Veyl grow step by step, come follow us wherever you already hang out:
Fresh on the roadmap
We also gave our roadmap a refresh today. There are two new cards under "In progress". One takes you to the edge of the world: where the map ends, you'll stand on a cliff and see just how big the world beyond really is. In the south the rock drops into a turquoise sea, while bays and headlands shape the coast in the west and east. The other card is all about polishing our engine, so the newest mechanics feel just right.

What should our worlds look like?
One question is on our minds a lot right now: how will we build the worlds of Call Me Human from here on? Classic pure 2D, a touch of 3D, or a blend of both? We're trying things out because we want the most beautiful look we can manage and a feel that makes you want to keep exploring. We honestly don't know yet where we'll land. As soon as we have something to show, we'll take you along.
Good night
Tonight we're also tidying things up behind the scenes, so the game runs more reliably. Tomorrow we'll keep working on the worlds, and we'd love for you to be there.
Good night and see you tomorrow,